Showing posts with label hobbit. Show all posts
Showing posts with label hobbit. Show all posts

Sunday, October 7, 2007

Now What? Now Where?

My intention was to play a variety of classes and races in Lord of the Rings Online. I wanted to try out the classes before committing to one class. I played a champion up to level 3 and a minstrel up to level 7. I'm just having too much fun with my hunter. Eventually I want to play a loremaster and minstrel up through the levels. But for now, me and my hunter are happy.

Pluck, my little hobbit hunter, dinged level 18 this weekend. I'm having troubles finding quests in the Shire and Bree-land that are appropriate for his level. But where to go now? North? East? South? I like to explore and discover things on my own, but travel time at low levels just sucks. Run, Pluck, run.

I didn't see much in game telling me where to go next. One quest had me going northwards and another to the east. Online sources weren't much help either. The official LotRO Lorebook had no info. The Google maps of the regions are kinda sorta neat but I'd like some actual info. I tried another site, Lotro-Wiki.com, and eventually found the answer I was looking for: Lone-lands. Pluck is heading eastward, which is the direction the Fellowship went. Coincidence?

I completed all of the Book 1 epic quest line. I'm enjoying this feature. Ask me again my third or fourth time through the epic quest line and I may be singing a different tune. Othrongroth was difficult (chapter 11). No joke. I tried it at level 16 with another level 16 hunter and a third level 26 hunter. We made it past the first few groups but wiped hard. If only we had another hunter or two. We tried different tricks such as advanced trap tactics and ping-ponging mobs between us. Luckily a minstrel was looking for a group for chapter 10. We helped her, and then she joined us on another try of Othrongroth. What a difference a healer makes. We had a few tight spots, but thanks to insane DPS and a kick ass healer, we finished the chapter. Woot!

Friday, September 28, 2007

LotRO Hunter First Impression

Pluck, my hobbit hunter on Landroval server, is closing in on level 14. I am enjoying the class more and more as he gains new abilities. Hunters in Lord of the Rings Online dish out massive damage from a distance to single targets. At this low level I have a variety of shots: slow my opponent, place a DOT, and do extra damage. I've purposely avoided looking into what skills are available and when. As Pluck levels up, I'm pleasantly surprised when he gets a cool new ability.

When I solo in this game and fight "at level" mobs, I find myself finishing off their last bit of life in melee. Hunters in LotRO wear medium armor and have some decent attacks. Pluck isn't super squishy, but he can't go toe to toe with multiple bad guys for too long. My favorite melee attack animation is where Pluck slashes his opponent with an arrow and then shoots them with it.

My main in World of Warcraft was a hunter. I miss my kitty cat pet from that game. Hunter's in WOW are ideal for solo players. The pet tanks while you shoot from a distance. If the pet dies or you get aggro, just Feign Death to shed aggro. Unless I group up in a fellowship, Pluck doesn't have a meat shield protecting him. Instead, I have to plan out fights more carefully. For example, hunters in LotRO can stand still before a battle to gain focus, which lets me use more powerful attacks. (I assume Pluck will gain more skills that require Focus at higher levels.) If he moves after gaining focus, he loses it. I need to start the battle in the right location and know when and where to lay a trap if I'm facing a group of monsters.

I have mixed feelings about no ammo in LotRO. On one hand the game is simplified because I don't have to waste bag space or remember to restock before leaving town. Less time spent micro-managing my inventory means more time adventuring and exploring. On the other hand the game feels less realistic, and finding better quality ammo was fun (in the achiever's sense of the word).

I've been in fellowships about a third of my time in game, which is the perfect percentage for me. I ran one instance with two other hunters and a burglar. The poor burglar didn't have much to do. The PUG had obviously played MMOs before. We stayed close together and focused our artillery to drop mobs fast. The typical skills for playing a ranged DPS class in a group apply to LotRO as well. For example, pulling, trapping, avoiding cc'd mobs, and managing aggro. Overall I find group play in LotRO fun.

My plan is to play Pluck up to level 15, and then roll a minstrel. For the Horde! Er... I mean... for the Shire!

Saturday, September 22, 2007

My Name Is Pluck And I'm Here To...

Thursday night I installed Lord of the Rings Online on my Vista box. The process was painless, easy, and (surprisingly) quick. The patching was not quick however. I've had a bad cold this week, so I doped up on medicine and hit the sack early.

Friday night I tucked the kids into bed and logged on for the first time. I created a hobbit hunter named Pluck on Landroval server. (Say 'hi' if you're in the Shire). Half way through the Intro newb zone, I was in a fellowship with some good people. I had three new friends on my list within one hour of starting a new game. That was a first for me. We completed the final instance and chatted for a bit in the Shire. Pluck collected a few quests and started exploring. Not to sound like a rube, but I was actually smiling while I was playing.

LotRO's graphics are simply beautiful, but I see what people meant when they wrote about the choppiness. The game looks freaking amazing if I have the quality cranked up... and stand in an out of the way place and don't move. Sigh. Add a bigger, better graphics card to my wish list. I spent a good 15 minutes playing with the advanced settings before I found a good compromise between appearance and performance.

So how long will that smile on my face last? One month, three months, nine months? I don't know. I don't care. I'm having fun now.