Showing posts with label beta. Show all posts
Showing posts with label beta. Show all posts

Friday, October 5, 2007

Avast Ye Scurvy Dawgs

I've heard Aarrrhhhh and Ahoy and even a Yo Ho Ho today. Seems the big buzz around the blogs is the release date and stress test for Pirates of the Burning Sea. I'll admit the game has me interested.

But where's the news about that other pirate themed MMO? You know, the one based on the 40-year-old ride at Disneyland. I heard they made a movie or something out of it. It has pirates and treasure and naval battles and voodoo and undead seamen.

For whatever reason Pirates of the Caribbean Online doesn't generate much hype. But look, they're in beta numero dos. And you can sign up for it. And tell me about it.

Thursday, September 6, 2007

Beta Aversion

Tobold says circle-jerking is good as long as you add something to it. See here and here and here. The topic is beta testing video games. More intelligent, articulate bloggers and commenters have a firm hand on the subject, so I'll talk about circle-jerking... I mean... beta testing on a personal level.

How do I personally feel about beta testing games on my own time? Fuck it. Don't get me wrong, I love being a software tester. Sometimes I get that "stop talking now" look from Avril at dinner parties because I'll start ranting about defect management or the validity of simulated GPS.

If you enjoy playing the game in beta, good for you. Beta testing is important, and I am glad we have a big pool of people wanting to do it. Maybe it's become more of a marketing tool, but beta testing provides value and game quality none the less.

But I don't want to beta test. I want to read bloggers honest opinions of their experiences in beta. I want to play the game months after release. I want patches fixing the bugs and balance issues. I want server stability. I want to level in the newbie zone without lag caused by overpopulation. I just want to have fun.

I see three reasons for this beta aversion:
  1. Leaving work at work. I design and run tests for buggy, half-finished software all day. I log defects and verify defect fixes. When I see a bug in a game I'm playing, my mind switches to QA mode and my enjoyment fizzles.
  2. Limited game time. I have family obligations limiting when I can play and self-imposed guidelines on how often I will play. So when I get the time, I want to play (preferably something without technical problems).
  3. Patience. I don't mind waiting. Sure, I look forward to some games (see exception below) and keep an eye on their development. But I don't feel some burning desire to play the game ASAP. Avril can't understand why I'm waiting until October to start LotRO when we have a second computer already.
One exception: Warhammer. Yes, I signed up for the beta months ago. Yes, I would beta test it if given the opportunity. Yes, I am a hypocrite.

Saturday, August 25, 2007

Testing Halo 3

Check out this article on Halo 3 and the usability testing. I found it enlightening especially the mapping. Do you think Blizzard does something similiar with its dungeons and battlegrounds and newbie zones?

Short post. Going our of town again this weekend to visit family. Summers are too hectic. Wah.